Process
Design Philosophy
Usability stems from effectively communicating the functions of a design. The best are often the ones that are never seen, though nevertheless affect the way we do almost everything in life. So, to solve any problems, you first need to understand the people you're designing for.
.01
Breakdown
An actionable solution requires equal parts research, planning, and creative problem-solving.
To start, the scope of the project is determined by finding what's required - by asking questions, listening, and exploring ideas.
.02
Discover
Define needs - Establish an understanding of what's required to deliver a successful design - or to discover if a solution is required.
Examine users - Analyze what users are looking for out of a potential product yields a concept to address their requirements.
Research - Determine what norms exist through competitors and similar products.
.03
Plan
Site Map - Utilization of the collected information gives an overview of the design connections.
User Journey/ Flow - Work to shape how users will engage with any given feature of the design system.
Prototype - Constructing low-fidelity wireframes helps work through potential problems as they arrive, avoiding detailing unutilized designs.
.04
Create
Iterate - Ideate on designs by creating several outcomes, which are used as the starting points in subsequent iterations.
Style Guide - Constraints are created to give projects cohesive style to maintain a consistency across the project.
High-Fidelity assets - With a final design, the components are assembled using the style guidelines.